This was SO incredible and I absolutely loved the artstyle and clever combination of exploration & turn-based combat, with cozy house building and farming mechanics. The music and sound FX + the writing gave the game a spooky, eerie feeling that was reminiscent of classic JRPG horror games, which overall fit the aesthetic so well.
I also loved the color palette - the pink forest with green water definitely contributed to both the spooky feeling AND the cute feeling without clashing at all, and it also helped to tie together the two different gameplay genres in a way that felt very seamless.
Overall I had a blast collecting all the different furniture and decorating my house. Thank you so much for creating this awesome game!! <3
Thank you so much for the wonderful words of praise!! I'm really pleased that you found that so many things came together well, and that the aesthetic hit home for you! I'm very glad that everything meshed just so. It's good to hear that the main mechanic of furniture collecting was so much fun, and I'm elated that you had a great time! Thank you for playing!
I do really like the cute artstyle and the sorta nostalgic late 2000s rpg maker aesthetic, though i think alot of the gameplay gets a bit stale after a while with the cycle of going out to fight and coming back with there not being much change in the world ( daytime, environments, music, situation, etc. ) Though for what it is, it's not too bad of a time to spend a Saturday evening. Also got me excited in seeing what the dev(s) are gonna do in the future, tho !
Thank you so much for taking the time to play and share your thoughts! If I revisit this little project in the future, there's a lot I'd like to do to improve it, and your suggestions were good to hear! Seeing changes in the game based on time and environment especially caught my interest. Thank you again!
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This was SO incredible and I absolutely loved the artstyle and clever combination of exploration & turn-based combat, with cozy house building and farming mechanics. The music and sound FX + the writing gave the game a spooky, eerie feeling that was reminiscent of classic JRPG horror games, which overall fit the aesthetic so well.
I also loved the color palette - the pink forest with green water definitely contributed to both the spooky feeling AND the cute feeling without clashing at all, and it also helped to tie together the two different gameplay genres in a way that felt very seamless.
Overall I had a blast collecting all the different furniture and decorating my house. Thank you so much for creating this awesome game!! <3
Thank you so much for the wonderful words of praise!! I'm really pleased that you found that so many things came together well, and that the aesthetic hit home for you! I'm very glad that everything meshed just so. It's good to hear that the main mechanic of furniture collecting was so much fun, and I'm elated that you had a great time! Thank you for playing!
For what it is, it's somewhat enjoyable.
I do really like the cute artstyle and the sorta nostalgic late 2000s rpg maker aesthetic, though i think alot of the gameplay gets a bit stale after a while with the cycle of going out to fight and coming back with there not being much change in the world ( daytime, environments, music, situation, etc. ) Though for what it is, it's not too bad of a time to spend a Saturday evening. Also got me excited in seeing what the dev(s) are gonna do in the future, tho !
Thank you so much for taking the time to play and share your thoughts! If I revisit this little project in the future, there's a lot I'd like to do to improve it, and your suggestions were good to hear! Seeing changes in the game based on time and environment especially caught my interest. Thank you again!